[Tangaria 1.5.0 Character Dump] Name Calameet VI Age 50 Self RB CB EB Best Sex Male Height 3'11" STR: 17 +2 +1 +0 18/20 Race Dwarf Weight 10st 0lb INT: 10 -3 -1 +0 6 Class Shapechanger Turns used: WIS: 12 +2 -1 +0 13 Title Modifier Game 2326 DEX: 14 -2 +1 +0 13 HP -1/108 Player 6134 CON: 16 +2 +1 +0 18/10 SP 19/20 Active 4183 Level 10 Armor [13,+0] Saving Throw 48% Cur Exp 495 Stealth Bad Max Exp 495 Melee 1d10,+7 Disarm - phys. 48% Adv Exp 625 To-hit 38,+34 Disarm - magic 42% Blows 1.1/turn Magic Devices 49 Gold 538 Searching 24% Burden 64.4 lb Shoot to-dam +0 Infravision 50 ft Overweight -79.5 lb To-hit 32,+25 Speed Normal MaxDepth 500' (L10) Shots 0.0/turn You are the only child of a Dwarven Miner. You are a well liked child. You have dark brown eyes, straight brown hair, a two foot beard, and a dark complexion. Resistances Abilities Acid:?............. Fear:.............! Elec:?............. Blnd:.............+ Fire:.............. Conf:.............. Cold:?............. Stun:?............. Pois:.............. HLif:?............. Lite:.............. Rgn:.............. Dark:?............. ESP:.............. Soun:?............. SInv:.............! Shar:?............. FAct:.............. Nexu:?............. Lev:.............. Neth:?............. SDig:.............. Chao:.............. Trap:?............. Dise:?............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:?............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:?............. PLit:.............. DRed:.............. Time:?............. Move:.............. Mana:?............. Wate:?............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You are no longer resistant to confusion. > The orc tracker hits you. > Grishnukh, the Hill Orc misses you. > Grishnukh, the Hill Orc hits you. (x3) > You hit Grishnukh, the Hill Orc. > The orc tracker hits you. > Grishnukh, the Hill Orc hits you. (x4) > You feel drugged! > This tastes like slime mold juice. > Your eyes feel very sensitive! > You have a Potion of True Seeing (c). > You can see clearly again. > The orc tracker fires a small arrow. > Grishnukh, the Hill Orc hits you. (x3) > You die. Killed by Grishnukh, the Hill Orc. [Character Equipment] a) a Trident of Slay Troll (1d10) (+9,+4) {Lobelia Sackville-Baggins} Dropped by Lobelia Sackville-Baggins at 100 feet (level 2). Slays trolls. Combat info: 1.1 blows/round. With +2 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +4 DEX you would get 1.3 blows/round. Average damage/round: 28.8 vs trolls and 15.3 vs. others. f) a Wooden Torch (1252 turns) An inheritance from your family. Intensity 2 light. g) Soft Leather Armour [8,+0] An inheritance from your family. h) a Fur Cloak [3,+5] {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). i) a Wicker Shield [2,+5] Found lying on the floor at 200 feet (level 4). m) a Spade An inheritance from your family. [Character Quiver] a) 29 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7.1 vs creatures not resistant to stunning and 7.1 vs. others. [Character Inventory] a) 3 Rations of Food b) a Potion of Cure Light Wounds c) a Potion of True Seeing d) a Potion of Novice Alchemist's Creation e) a Potion of Salt Water f) 6 Scrolls of Phase Door g) 3 Scrolls of Treasure Detection h) a Scroll of Remove Hunger (tattered) i) a Scroll of Word of Recall (rugged) j) a Wand of Stun Monster (2 charges) k) a Cloak [1,+5] {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). l) a Mage Staff (1d1) (+0,+0) <+1> Found lying on the floor at 250 feet (level 5). +1 mana capacity. Combat info: This weapon should be wielded with both hands. 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows/round. With +0 STR and +4 DEX you would get 2.0 blows/round. Average damage/round: 6.6. m) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows/round. With +0 STR and +4 DEX you would get 2.0 blows/round. Average damage/round: 9.2. Average thrown damage: 7.7. n) a Trident (1d10) (+3,+3) {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). Combat info: 1.1 blows/round. With +2 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +4 DEX you would get 1.3 blows/round. Average damage/round: 14. o) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:03 100ft 5 Reached level 5 00:00:03 100ft 5 Killed Lobelia Sackville-Baggins 00:00:04 100ft 5 Killed Grip, Farmer Maggot's Dog 00:00:13 200ft 6 Killed Wolf, Farmer Maggot's Dog 00:00:13 200ft 6 Killed Fang, Farmer Maggot's Dog 00:00:31 250ft 8 Killed Baba Yaga 00:00:38 500ft 10 Reached level 10 00:00:38 500ft 10 Was killed by Grishnukh, the Hill Orc [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^ . : ^^ ^^ # . .^. h ^.^.^o% ^.%o^ ^.^†^.^ . .^o = % %^ ^: % . ^ 500' (L10) LF:5-? Light 3 Fed 67 % Berserk SInvis Bold Stony sand